‘Game Transfer Phenomena’ (GTP) results in them doing things in the real world as if they were still in the game. Extreme examples of GTP have included gamers reaching for a search button when looking for someone in a crowd and seeing energy boxes appear above people’s heads. … Other examples included instantly reaching for the R2 button on the controller to retrieve a sandwich after dropping it on the floor, briefly considering using a hook to get something out of reach and a desire to zoom in to see something far away.’